Level 11 - Golden Fever, Pioneers of the WestĮscape Objective: find key to the left doorĦ. click second display case and take sword bladeĥ. click first display case and take handleģ. scroll through the planets until Saturn (with ring) is in the forefrontĮscape Objective: find something to knock the wall downĢ. put button back in planet machine (left side)ģ. Level 8 - History of the Earth and Solar SystemĮscape Objective: move the crate blocking the doorĢ. use soda on circuit breaker by door to short it out and raise security door use magnetic rock on coin display case and get coinĥ. use diamond to cut a hole in the far right display case and get magnetic rockģ. use the arm with quill on keyhole to push key out and onto paperĢ. use broken glass on rug and take out arm with quillĦ. drag flashlight to blocked area and take the buried doorknobĮscape Objective: find key to exit through door on rightģ. click on blue museum map and take light bulbĨ. use knife on walkie talkie to get batteriesĦ. zoom in on book and pick up walkie talkieĤ. drag charger to live wires (hanging from lamp)Įscape Objective: escape room by clearing finding a doorknob.ģ.
Objective: bridge the gap to reach the 2nd floorģ. * Note: I tried to attach it to the dinosaur head and it did not work
Some levels will have locked areas which will open up as you progress further into the game.Įscape Objective: you need to use the pulley to move the dinosaur head out of your way.
#ESCAPE SIMULATOR FUEL TANK MONITOR FULL#
The maximum amount of the weight is 200, so if you need 350 you could allow one to be full weight and another weight at 150 or the last two weights at 75.Ĭompleting Levels: once you complete a chapter, you have to go back to certain rooms, once a room is complete it will turn yellow on the map. You can only use 3 weights, once the meter is in the green zone you can take the artifact. Weights - click the empty pedestal to adjust the weight size and click again to drop the weight. Puzzle - simply drag the pieces back into the paintings until the picture is complete again, these are very simple.Ģ. They are usually not in full color, I suggest you look for the "shape".ġ. * If you are still stuck, I will post the steps in the guide below.įind 10: After each chapter you will be able to go back to previous room and "find 10" of a certain object that is shown at the top of the screen. * Next, drag and drop items where appropriate until they fit together. * You may also see your cursor have a ? mark beside it, that means you are near an object/area of interest, click it! Click whenever this happens and you will get an item or dialogue/hint (this does not take away from your points). * When you get near an object/area of interest, your cursor will change to a magnifying glass with a + sign inside.
* Above the scene will be a silhouette of the items you need to find. * John, the engineer, will tell you what you need to do to escape each room, if you follow his instructions, you won't need any hints.
They creators of this game also like to hide things at the very edge of the screen. This is your only contact to the outside world.įinding Objects: this HOG actually has some objects hidden behind others, which you may not be able to see until you clear something. However, your boss Marcus wants to you to find rare artifacts along the way (he's a tad insensitive).Ĭell Phone: the first thing you need to do is pick up your ringing cell phone once you awake. With the help of John, the engineer, who contacts you via your cell phone, you can find your way through the museum and back to your daughter. You take your daughter Caitlin to work with at The Natural Museum when an earthquake strikes! You manage to get Caitlin to safety but as you go to check on the museum, you become trapped.